When FTL meets Foundation and Dune: Crying Suns is a tactical rogue-lite that puts you in the role of a space fleet commander as you explore a mysteriously fallen empire. In this story rich experience inspired by Dune and Foundation, each successful run will uncover the truth about the Empire... and yourself as well. Main Features: - Space exploration in a procedurally-generated universe - Tactical fights between battleships and their squadron fleets - More than 300 possible story events - A deep and dramatic storyline structured in 6 chapters - A dark and disturbing atmosphere inspired by our favorite S-F universes (Foundation, Dune, Battlestar Galactica) First released on PC and Mac, the indie hit Crying Suns was carefully redesigned for mobile and tablets, including a revamped interface and intuitive touchscreen interactions. Pay once to get the full Crying Suns experience! No ads, no F2P mechanics! All future updates included. Supported languages: English, French, German, Spanish, Russian, Simplified Chinese, and Japanese If you encounter any problem, please contact us at [email protected] with as much information as possible on the issue.
Great game, but I wish…
Bought the game a couple days ago and I love it. The combat flows and scales nicely depending on what difficulty you pick. The story and lore is a slow drip with an interesting twist. I only really have two complaints. Every now and again the game boots me out when I’m about to win a fight and will continue to do so if I approach it the same way again and again. It’s not a big deal on a lower difficulty as all I have to do is change my tactics, but on a higher challenge it’s a nuisance and makes quick runs demoralizing as this bug is more common than I’d like to admit. My second is the length of the game. This game is SHORT. A handful of hours and you’re done. It’s a bit disappointing giving how much attention went into the world building. I feel an expansion would give this game the time it needs to feel even better. If you like post apocalyptic Sci-fi this game is an easy grab.
Please fix crashes
I’ve nearly won a combat 4 times now using Juggernaut, but at the last moment the game crashed and I have to start the 2 combat sequence over. This is extremely frustrating, please fix the crashes.
Message to devs: fix crash bugs please!!!
Great game, love it, but I can’t freaking finish it because it is crashing! Act five scene 3 and I can’t fight Okonkwo because it crashes!!!!! 5star game, 1star rating until fixed!
Crashes
It’s a lovely game except for the frequent crashes. I cannot proceed past a certain point in the story. If it worked, it would be 5 stars for me.
Solid Marriage Between FTL And RTS
Great art, fun easter eggs, and engaging plot-lines. This game scratches the itch that FTL created and adds some more fun with the RTS elements. The story is convoluted (in a good way), so there's plenty of interesting content, even after a few runs. There are a few spelling mistakes scattered throughout and the game consistently crashes at very inopportune moments, resulting in me needing to replay the same mission dozens of times before advancing. Additionally, I still cannot unlock the chapter 4 ship, despite finishing the entire story, as the end-of-chapter cutscene is always interrupted by a crash lol
A great game that crashes
As per the title…it’s an awesome experience but the battles with a lot of units make it crash. Currently unplayable in my library… it has crashed in the same spot 4 times in a row
Amazing game with amazing developers
One of my favorite games on the Appstore. When I encountered a bug that locked one of the battleships I contacted the devs and they fixed my save file within 2 days. Worth every dollar. Seriously cannot recommend enough to anyone who enjoys games like FTL and other roguelites.
Gameplay - Fixed displayed duration of the Engine Disruptor weapon effect when used with the Tactical Weapon officer ability - Fixed Prag Mah beacons displayed incorrectly with the Pirate transponder Interface, Graphics and Sounds - Fixed a blocking bug that would occur when the player had no more fuel and too many officers at the same time - Fixed ending bosses exhibiting regular human officiers BugFix Major - Fixed a bug that prevented players to receive the Hammer class battleship when finishing chapter 4 BugFix Minor - Fixed a misplaced mask in the Intel Broker tutorial - Fixed some translations - Other various bug fixes
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