IN A WORLD WHERE D&D MEETS AUGMENTED REALITY... ——— Augmented Reality ——— AR Grimoire makes it possible to see your D&D spells on the real tabletop. Just go to any area of effect spell like "Acid Splash" or "Burning Hands" and see it in augmented reality. Get started by scanning your mini. The app will instantly visualize the casting range and the shape of the spell. Easily use gestures to move and rotate the spell around your mini. No more counting out squares on the battle map while the rest of your party is impatiently waiting. Search by "AR visualization" to see all the different types of areas of effect: cube, sphere, cone, line, and cylinder. ——— Advanced Spellbook Capabilities ——— AR Grimoire also works as a full-featured spellbook app to help you quickly cast spells and easily manage your spellbooks. Character creation is fast and simple. Just add stats necessary for spellcasting -- no need to add in everything from your character sheet. Enjoy a beautiful interface to track your spell slots, add to your spellbook, and update your prepared spells. Spells in the app have subtitles that remind you of the most important casting information: casting time, range, and damage dice / saving throw type. You only need to read the spell description if you want to dive into more detail. You can use powerful search functionality to easily filter spells down by the following categories: - Character class - Spell school - Ritual spells - Concentration spells - Saving throw types - Damage types The app also includes generated "keywords" that group spells by more abstract qualities. Currently you can choose from 8 different keywords to find the perfect spell, with more coming in the future: - Nature - Weather - Illusion - Willing - Healing - Protection - Teleport - Barrier The app includes all spells available in the System Reference Document (SRD) 5.1 via the Open Gaming License. You can always add in your own custom spells to the app. ——— In-App Purchases and Subscriptions ——— Upgrade to AR Grimoire Pro through the in-app purchases to access: - Unlimited custom characters/spellbooks - Access to future Pro features planned (including iCloud sync, different app themes, bulk spell importer, and more!) - Quick response times for issues - Ability to directly suggest new features and improvements to the app There are three AR Grimoire Pro subscriptions: - 1 month costs $0.99. - 6 months costs $4.49 (or $0.75/mo). - Lifetime costs $19.99. Subscriptions will be charged to your credit card through your iTunes account. Your subscription will automatically renew unless cancelled at least 24 hours before the subscription period ends. You can turn off auto-renew and manage your subscription in Account Settings at any time. Terms of Use & Privacy Policy: https://argrimoire.com/privacy-policy/ ——— Contact us ——— If you have any questions or issues, please contact: [email protected].
Missing spells
So far I'm loving this app but I can't seem to find a few of the spells I'm looking for.
Not worth my time, I’d recommend moving to a better app.
Does not seem to have AR at all, does not have artificer as a selectable class. Not as good as other spell tracking apps.
How does the ar feature work?
I can’t figure out how to use the ar feature, but everything else is great! Exactly what I was looking for in a spell all!
I cant use the AR feature
This is a great Spell book app but i cant find how to use the AR thing to see the range of spells :(
Just missing 1 thing.
Love all the features and very easy to use. Love that it tracks more than just spells. I just wish it let me customize how many spell slots I have in each level. Right now it shows the max for each, even though I don’t have that many.
One problem I have found
When I go to my chater and I am in my spellbook and I try to look a spell it crashed every time
Amazing!
To be honest, I don’t even use the AR much (although it is a fantastic and well made addition). Having a smooth, easily accessible spell book at the palm of your hand is just so convenient.
"It's yelling about a crash when you edit your custom spells!" The hobgoblin's longsword comes slicing down towards the nearest party member. The wizard wakes up at the last moment and barely rolls out of the way, the blade narrowly missing where her neck was moments before. Everyone leaps to their feet. Roll for initiative. (Thanks to u/Fission_chip from r/DnD for reporting a bug where editing custom spells crashed when updating name or level.)
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