KodeLife

KodeLife

Real-time GPU Shader Editor

App Report, Market and Ranking Data
publisher
price
$9.99
Reviews
4.7 (6)
United States United States
Description
Real-time GPU Shader Editor
Kodelife is a real-time GPU shader editor, live-code performance tool and graphics prototyping sketchpad.

Lightweight App, Heavyweight Power

KodeLife gives you 100% native real-time control over your GPU's power with one lightweight app.

Real-time Live-Coding

Code is checked, evaluated and updated in the background as you type! Quick prototyping of visual effects without having to wait for compilation.

Plug and Play

Use your device's audio input and all available MIDI connections or connect a gamepad to drive your visuals. Support for external keyboards, mice and trackpads.

Multilingual

KodeLife supports all supported flavors of OpenGL GLSL, as well as the Metal Shading Language.

Cross-platform Support

Take your ideas with you! Exchange your projects with KodeLife running on other platforms. Also available on macOS, Windows and Linux.
Category Ranking
Not enough information to display the data.
Review Breakdown
Not enough information to display the data.
Screenshots
Reviews

Still the best visuals app on iOS

Would love to see a better files integration with the possibility to search files trough directory hierarchies.

Josepablo91Mon, Jan 23, 2023
United StatesUnited States

Favorite app for live visuals

This app is amazing for live visuals. Is so convenient being able to use an iOS device for profesional looking visuals. The learning curve is a bit steep, but once you get the basics is pretty cool what you can do with this app. I would love to see integration of live video inputs (such as the device camera) and easier midi mapping of the parameters.

Josepablo91Sun, Nov 13, 2022
United StatesUnited States

Great app, needs a few tweaks to be perfect

I'm using Kodelife a lot, it's a great prototyping tool, and a good alternative to just use shadertoy in a browser. There's a couple of features missing, though, and a few usability rough edges: - no support for float or half textures/render target; this is super important for GPGPU that is not just instagram-like filters and something that would be needed in order to be actually compatible with shadertoy. - if you have a lot of passes, you can't currently reorder them (or at least I did not find how) and have to resort to workarounds that make everything less understandable - can you even search/replace in your code? - going forth and back to/from other editors, it's super annoying that this seems to be the only one not supporting scrolling by just dragging the text - you have to find the small trackbar on the side, which is way to close to the app separator when multitasking on iPad pro - when working on a file for some time, if you save multiple times, sometimes the original filename is lost and replaced with the default :you have to specify the file name again and override it, and if you have a lot of them it is super error-prone I still think this is a great app, but it could be perfect with a some ironing :)

Jean80itThu, Mar 31, 2022
United StatesUnited States

Shaders on the Go

My favorite platform for code sketching. Best of all, it wonderfully integrates with the phone’s photography and video so real world textures can be brought in seamlessly. Has a customizable code editor too so you can made the coding fit your needs. Wish there were compute shader examples, code includes, and custom texture formats (mostly for HDR), but these are super power user features. For the most of us, KodeLife is the way to go.

nobreadingWed, Dec 8, 2021
United StatesUnited States

Great App for Glitch Art

If you are into shader art then this is the app for you! I have been following this app since the developers started letting folks test it!

Mark O'CummingsWed, Sep 1, 2021
United StatesUnited States

Still have to explore further but this looks amazing already.

I do have one request especially considering your apparent interest in music production (TouchOSC), it would be great if Imaginando and you guys could work together so that shaders created in Kodelife can be imported into Visual Synthesizer by Imaginando. Otherwise, an AUv3 implementation - even if can only run shaders in this mode and not create them - would be tremendously appreciated - although I have no idea how doable this might be.

Enrique Raphaël Page PérezMon, Jul 26, 2021
United StatesUnited States
Download & Revenue
DOWNLOAD 702Apr 2024Worldwide
REVENUE$17Apr 2024Worldwide
download revenue
About
Bundle Id
net.hexler.kodelife-m
Min Os. Version
12.0
Release Date
Sat, Jul 24, 2021
Update Date
Tue, Apr 2, 2024
Content Rating
4+
Has IMessage
No
Support Watch
No
Support Siri
No
File Size
30.36MB
Has Game Center
No
Family Sharing
Yes
Support Passbook
No
Supported Languages
English, Japanese
What's New
version
1.1.4
updated
1 month ago
- Fixed document corruption when pasting certain characters
- Updated game controller mapping database
- Minor bug fixes and improvements
Newsletter

Subscribe our newsletter and get useful information every week.

Publisher's Other Apps

Similar Apps

Pixel Music
$5.99
4.7
1 year ago
Classic FX
$12.99
4.5
9 months ago
BeatCutter
$15.99
4.5
1 year ago
Jockey OSC
$4.99
4.6
9 months ago
Stay Ahead of the Market with StoreSpy
Never miss opportunities
Watch your competitors closely
Start boosting your app right away
Start Now
stay a head