• Sculpting tools Clay, flatten, smooth, mask and many other brushes will let you shape your creation. You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes. • Stroke customization Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized. You can save and load your tools preset as well. • Painting tools Vertex painting with color, roughness and metalness. You can easily manage all your material presets as well. • Layers Record your sculpting and painting operations in separate layers for easier iteration during the creation process. Both the sculpting and painting changes are recorded. • Multiresolution sculpting Go back and forth between multiple resolution of your mesh for a flexible workflow. • Voxel remeshing Remesh quickly your mesh to get a uniform level of detail. It can be used to quickly sketch a rough shape at the beginning of the creation process. • Dynamic topology Refine locally your mesh under your brush to get an automatic level of detail. You can even keep your layers, as they will be automatically updated! • Decimate Reduce the number of polygons by keeping as many details as possible. • Face Group Segment your mesh into subgroups with the face group tool. • Automatic UV unwrap The automatic UV unwrapper can use face groups to control the unwrapping process. • Baking You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures. You can also do the opposite, transfering textures data into vertex data or layers. • Primitive shape Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch. • PBR rendering Beautiful PBR rendering by default, with lighting and shadows. You can always switch to matcap for a more standard shading for sculpting purposes. • Post processing Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc • Export and Import Supported formats include glTF, OBJ, STL or PLY files. • Interface Easy-to-use interface, designed for mobile experience. Customization is possible as well! • Quad Remesher (separate in-app purchase only) Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures. It supports guides, face groups and density painting.
worth it
should add an animation feature though
Amazing App
This app is amazing, easy to use and produces the ,ost amazing pieces of art, if you know what you’re doing. It is a replacement to zbrush for me. Can even export stl files to 3D print.
Great for beginners and advanced users!
I have been using this for about a year, and I absolutely love this! It’s so nice to be able to sculpt while I’m laying in bed, or on the go! I love that I can take my sculpt all the way to render without leaving the app!
Love this
If I could only keep one app on my iPad. This would be it. So much fun to sculpt. It’s a lot like Zbrush but has some nice rendering as well. Make sure you also get the remesh plugin.
Great app
Started using this program a few days ago super user friendly and runs amazingly on my iPad would recommend!
Love it
This is a great beginner app for 3d I see people push this app to new highest all the time
Worth the $20
this app is definitely worth buying, if you don’t have the money for a computer to 3-D model, I would recommend getting this, it’s hard at first, but the more you play at it the easier it becomes, and I say this is definitely helpful for beginners. and that’s to mention this will help me a lot for my future projects, Hope to see more updates 👍
Apr 26, 2024
Apr 26, 2024
Apr 25, 2024
quad remesher alt shortcut resets the density paintingios
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