Coffee-break rogue-like themed after Japanese folklore tales. Your phone gets the ability to summon and trap yōkai - numerous spirits that have been living hidden among us (until now). Admire them and give them witty nicknames and then put them in the brutal ever-changing dungeon to try and summon even more yōkai! Spooky cute graphics and powders made from various body parts included. Features: - Traditional roguelike with touch controls in mind - Spooky cute pixel-art graphics - Huge variety of playable characters - Fancy "ō" letter that destroys our SEO (Yodanji and yokai, anyone?) * Comparing with other KEMCO RPGs, Yōdanji has a much steeper learning curve and is more difficult in general. Don't be deterred, though! "The greater the obstacle, the more glory in overcoming it", or so they say. And if you are unfamiliar with roguelikes, getting good in Yōdanji can open up a whole new world of games!
Excellent RogueLike
Coming from games like Dungeon Crawl Stone Soup on PC and Powder on the ios (back when it was still supported by the dev) I find this game to be simple to dive into but fills the turn based dungeon crawl itch I have from time to time. This is my wife’s first turn based dungeon crawl and she found it to be easy enough to jump into as well!
Fun and challenging!
Just how I like it. I completed the game by unlocking all of the yokai, but there is still endless mode and it’s fun seeing how far you can go! My tip: find the charm that reduces your hunger and keep it on you forever. Hunger is half of the deaths! And move your extras down the floors with you! You got this!
Great little mobile rogue like
Wish it had a few more environments or songs but the content is good and it’s fun to unlock stuff
Great game
Another must for anyone else who loves 8 bit/pixel rpg/roguelikes.
Fun/Impossible
Impossibly fun, since the odds of succeeding are so slim! The gameplay and visuals really carry the game.
Fun, but please fix this bug!
The game itself is pretty fun-- simple compared to other roguelikes I've played (there aren't many items, the creature stats are pretty easy to understand, etc.) but deceptively challenging. In terms of gameplay, it's not perfect: some of the creatures are pretty unbalanced compared to others, and some of the in-game explanations are lacking or worded in confusing ways (how exactly do Kōdama's abilities work? and what does it mean in Kannushi's arrow description that reflected arrows do triple the damage?), but it's still pretty enjoyable. There is one particular bug that keeps frustrating me, though. It's happened 3 times now. At least 2 of the times, I was playing as Kyubi. When getting knocked back by Oni's Kanabo attack, I somehow got knocked slightly off the invisible grid the game uses and thus became unable to interact with any items on the ground, including the stairs (because I couldn't go in their squares), or attack "adjacent" enemies with the normal attack. (Strangely, the Aura Bullet still works.) Because it locked me out of progressing any further, I ended up having to abandon all of the runs, which was quite frustrating because I was doing really well up to that point. So please fix that when you get a chance.
Very cute, challenging rogue like
Pretty much exactly what I was looking for. Something short and simple to play on breaks. Cute theme and design, challenging and lots to unlock. I really want to see more Japanese rogue likes.
* Japanese text updates * Hotfixes for issues caused by the previous update * Controller and keyboard support (first pass) * Updated dpad graphics * Gentle Grass and Spiky Shrubs grow and wither in accordance with Game Of Life rules, except the ones that are adjacent to or directly under Kodama - those always live * New rooms * Bug fixes
Subscribe our newsletter and get useful information every week.