YAKALA is a free to play mobile monster catching game where monsters are found by doing fitness activity! Come work on your fitness or health goals while catching cool and rare monsters! FEATURES - Large variety of catchable monsters, each coming in one of nine different elements! - Yakala World Map 3D representation of the actual world that uses your GPS data to find monsters in the real world as you walk or run around! - Fitness-based features to generate monsters! Use fitness data (distance walked/run, heart rate during workouts) collected from the Apple Health App to generate monsters even from when the game is closed! - Battles against wild monsters to try to catch them! - Battles against friends or random other players in either ranked or friendly matches! - Highly customizable character avatar system! - Items of varying degrees of rarity such as clothing for your avatar and crystals for your monsters! - Player item trading in a global economy! - Global and Friend Leaderboards where rank is based on your companion monsters and your progress in the game! YAKALA is a new game that has a team dedicated to making improvements daily. Please feel free to join and write to us on our Discord (https://discord.gg/QgvvzDUXH7) or directly to our email [email protected] with any bugs found and any suggestions for the game. All feedback is both welcomed and appreciated!
How do I play?
I like the idea and it seems pretty cool but I can’t activate the world map.
Very Creative App
Great app to have both fun and at the same time benefit from the physical activity, highly recommend it!
Great new app
Love this game! Love getting to take advantage of my daily step count!
Emphasis on Exercise And Battling. Early Development
At the time of writing, the game still seems to be in pretty early development. Having said that, there will be a lot of changes and you can probably help contribute a lot by giving the developers feedback as they are very actively working on the game. A big emphasis on the game seems to be exercise as well as creature collecting/battling. It seems like the intention is to use exercise (right now using parameters of steps or heart rate especially) as a means of finding creatures to battle and then loot or capture. Exercise is emphasized such that it seems like mechanisms are being put in place to prevent just using a car/bus to rack up gains (hence steps) which occurs in other gps-based games. Steps/heart rate automatically find you creatures which are put into a queue for you to battle later. You can also customize your character (and even pets somewhat) through items found through battling. Keep your expectations down right now though since a lot of things are still being worked on (bugs, balance, features, user interface, etc), but all the more reason to give it a shot and try to help them improve the game. Thus far I don’t see many games that are attempting to emphasize both exercise and gameplay so it’s exciting to see such a game in progress.
Amazing graphics
Glad I’m finally addicted to something healthy for me
Ipad doesn’t have apple health app?
Interesting go game but can I play it well on ipad with no apple health app?
General improvements & bug fixes Realtime battle update Added co-op boss battles Added 3v3 PvP Animated home page Implemented unlock-able features for new players New 3D battle environment Added rune items Implemented monster rune customization Removed monster crystallization feature Implemented new battle UI Implemented new categorically grouped item page
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