Welcome to Tantrix.com - a spatial game of colour and strategy - now available on iPad! This fascinating New Zealand game was invented in 1988 and has since won numerous awards worldwide for its quality, beauty and elegance. It consists of 56 unique hexagonal tiles connected by red, green, blue and yellow paths. Players must try to block or control their opponents path-colour while simultaneously growing their own. Online Tantrix has been available for nearly 20 years, and now with this app you can compete against the international Tantrix community on your mobile. Or challenge the resident robot opponent to a game anytime! Tantrix is simple enough to learn, yet with the possibility to be infinitely complex. Unlike conventional strategy games such as chess, in Tantrix the ratio of skill and luck varies from game to game. The best player usually wins, but not always! Great for training strategic thinking, spatial ability, problem solving, planning and also memory skills.
A very interesting and different game
This is a really intruguiging game. Very different from the mainstream. Fun and challenging. If you like things that will challenge your mental powers - give it a try!
Interesting game but UI needs work
The foundation for a great game seems to be here but the UI is very hard to understand and navigate on iPhone
Good strategy
Really interesting game and actually a lot of fun. I wish it was better fit to my iPod but it's still good
Better with Safari
This is 99.9% web service and there's no benefit with mobile device at all. It's hard to understand why you don't want to use Safari's bookmark icon feature.
Interesting...
This game itself is good. Only problem is UI, which looks like showing just web... if the game is developed as real app, it will be 10x better.
The best place to play Tantrix
..actually, the only place - other than on a table; but it's really good. Players from all over the world, and using all manner of devices, all on the same server.
Needs Improvement
The idea is very nice. The app is probably built for web and then converted for iPhone. The controls were very small to touch.
fix some window-level UI glitches
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