Ships Squared (Ships²) is a new game exclusive to the iPhone/iPad/iPod touch. You probably grew out of Battleships a long time ago. Now it's time to grow back in. Because Ships² is for adults, not children. Ships² is addictive. If you let it, it will take over your mind and ruin your life. Thirteen ships are laid out on a 10x10 board according to strict rules. You fire at squares. You get the results. You deduce where the ships are. And you draw them. Unlike traditional Battleships, you don't actually need to sink the ships: it's deducing their layout that is the achievement. There are 12 levels, all using the same basic rules. The lightest ones can be played casually while waiting for the bus. The middling ones take from 5 to 20 minutes of concentrated thought. The heaviest levels demand intense, rigorous, error-free reasoning for half an hour or more. Only a few geniuses will attempt the top level, which takes two hours at least. Ships² is not a game of chance but of reasoning. It's a workout for the mind. Like all workouts, you mustn't overdo it. As it says on the bottle: please think responsibly! Ships² can create an unlimited number of different games for you to play. You can design your own layouts too, and send them to your friends to see how well they do. Full, illustrated instructions are included as part of the game.
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Good idea
Update: Does not work anymore and seemingly unmaintained. Lowering review. Time to open source? Original review: A couple of issues. The developer site lacks an easy-to-find feedback area, so I'm leaving my bug list here. This is an impressive logic puzzle with the caveat that it can generate non-unique solutions to puzzles. Specifically, I've run into several boards where a single-masted ship can be legally in either of two positions. (This happened on level 2, which doesn't bode well for higher levels.) It isn't always clear when the game is over. Fix the ui controls relating to game completed successfully, clearing the board of ships to start over with the current guesses, etc. Without these bugs, I'd give the game 4 stars. My experience on the store is that lower ratings provide incentive to fix bugs.
It blows
Does not indicate when or if game is completed. Good concept but finish the software.
Bad game
This is super hard!I mean like when I complete a level it never let's me to the next level!also when I make my level I always have to follow the rules!oh and they also say that level three is level four.that is also weird.still I have not been playing much but it still is bad.DO NOT GET THIS GAME!NEVER!
Ingenious!
I've downloaded many, many games for the iPad, but this is one of my favorites. I love the multiple ways you can change the challenge of the game-- my personal favorite way to play is with three boards, making single shots. On the complexity scale this game offers, that's close to the easier side, but it makes for a very satisfying logical puzzle. Straightforward, pleasing graphics, good tutorials, and a very original expansion of the Battleship game I grew up with.
Challenging Puzzle Game
Can't believe this is free.... Unlike any other "battleship" puzzle out there. VERY challenging. The instructions are thorough and well written, but it will take several read throughs to absorb all the info found there. This game is only for those who like to think, and think hard. PS for the dev: why do some squares stay yellow and others don't? That's the only thing I couldn't locate in the manual....
Ignore the star ratings..
The reviews are heavily polarized because this really is a new type of logic puzzle, and it's quite a difficult one at that. Don't expect to pick it up and be able to understand what to do or how to do it without reading the guide. If that last sentence throws you off, you simply won't enjoy this game. Otherwise, A+ for effort. This is exactly the type of game I want to see more of on the app store - Clean, bugfree and ridiculously difficult for reasons other than accelerometer control.
Small layout improvements.
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