The "Abyss Tower" will take you on an adventure! What awaits you there!? Play an authentic hack-and-slash roguelike with simple left-right tap controls! ========================== Introduction ========================== This is an action rougelike game, where you explore automatically generated pixel dungeons and worlds. Enhance your equipment with the items you bring back after completing a dungeon. ◆Many actions available Take a variety of actions such as jumping, wall-scaling, rolling, etc. by tapping on the left or right side of the screen. The character will run automatically in the tapped direction. ◆Exploration mode: no change in the dungeon for a day In normal exploration mode, the dungeon does not change throughout the day. The same stage can be played again even if you fail, allowing you to remembering the map layout. During the same day, all players will conquer the same stages, so you may be able to share information among other dungeon explorers. ◆Deep exploration mode: changes its dungeon with each play You can enjoy more rogue-like play in deep exploration mode, where the layout of the dungeon changes with each play. ◆A variety of weapons such as swords, spears, staves, etc. Players can use the materials they bring back from exploring the dungeons to strengthen the various weapons they equip. You can also combine weapons of the same type to further enhance them. ◆Change your avatar by changing your equipment When you wear various types of equipment, the avatar of the player character changes! You can also change the color and enjoy customizing it for each player.
Would be 5 stars. If the controls were better.
I don't mind what the dev did it's unique and a different way to do things for a touch screen. However it needs to be near perfect if that's the only controls available because many won't like the controls but if they are smooth and work great they won't turn away from playing.
Nice gameplay
A lot of people are talking about the controls and to change them, but the point of the game is the switching and turning of them. Switching the controls would change the whole point of the game. An alternative would be to give the player two choices of controls, one that switches and other that is locked. Is a game of skill, you have to be focused on where your character is facing. Also it would be nice to add a little story to give more ambience to the game. But it is a nice experiment.
Good concept bad platform/controls
It’s like a console game but on mobile
The controls are so hard to get used too.
Looks and feels like a great game but the extra mechanic of switching from left to right tapping to perform various functions is confusing and hard to wrap your head around. Game of skill for sure
Gameplay leads the fun
So far this game has surprised me with fun. The simple system becomes more “complex” and fluid as you battle more monsters and have to survive the floors. Cool concept and can be expanded so much.
Would be 5 stars.
Love the game perfect graphics for my taste however the tap the opposite side of the screen isn't the worst part. The auto running is awful I hate it. I just cannot play games which I cannot control my character. If you like auto action platformer type games this is a great game for you but I need to move at my snail's pace.
Too Hard
I could imagine this being a good game, but the controls are near impossible, well, to control. The constant flipping of the buttons, the inconsistency being jumping and rolling, how impossible it is to get up walls without devoting all your attention on the controls, it’s waaaaay too hard.
* Fixed a bug that prevented progress after watching an advertisement for a reward bonus when clearing a stage.
Name
Price
Subscribe our newsletter and get useful information every week.