The peasants of Nottingham bow under the weight of Prince John’s taxes; nobles fall to the Sheriff’s political machinations; deserters from the Crusades pillage the land; and fairies lure the unwary into the depths of mist-shrouded Sherwood Forest, never to be seen again. Step into the chaos of a magical England at the end of the Third Crusade. Maid Marian hides breathless amidst the brambles after the sack of her father’s castle; Little John charges a bodyweight in gold to cross a lonely log; and Will Scarlet holds court in a brokedown tower surrounded by trees as tall as the sky, waiting for a king who will never come. The time is ripe, a spark is lit – from the ashes of your home, from the shadow of anonymity, step into legend. You are Robin Hood. Nocked! is a lushly-illustrated, text-driven role-playing game playable for minutes or hours at a time. Define the deeds and identity of Robin Hood, outlaw of Sherwood Forest; recruit allies, forge alliances, find love; and chart a path between war, negotiation, and dangerous magics. Your choices are remembered and your actions shape the world, but you can’t do it alone. Story and strategy collide as your reputation spreads and Merry Men join your band: Build and expand a base in the hidden deeps, manage your earnings from raids on tax collectors, and prepare for the coming of the Sheriff of Nottingham. There is no sure and easy path to victory, no one decision that will save your resistance; will you fall beneath the Sheriff’s boot heel, or will you build a movement to last the ages? The choice is yours.
Unplayable
The image keeps blocking out a large section of the text. This happens on every page of the game. Really disappointing. Oh well.
One of my faves
I love it so much I own it on Steam and here.
Great game
Nocked! has everything you could hope for—great writing, solid mechanics, logical design, and immersive art. It also innovates compared to similar games, offering an interesting resource management element. Comparable to Sorcery!, it is a fun and highly replayable experience.
Best narrative game for iPhone
For me this is hands down the best narrative game I’ve found for iPhone, better than 80 days or Lifeline. No complicated mechanics, just a good story, lots of replayability and great presentation. This is not your average choose your own adventure where you die if you go left rather than right: you are the hero of this story and dominate it - if you mess up, you don’t get a happy ending. I really can’t wait for the authors to put out another similar game.
Fantastic
Huge fan of interactive fiction and this stands among the best. Huge differences in some paths and so much missable content.
Great story game!
I read/played through multiple times on the first version. And now that the developer has released a new version with added storylines I’m stoked! So glad I never deleted this, or else I wouldn’t have seen the update. Time to revisit this old favorite and see what’s new!
A change of heart
At first I disliked this book due to the cost and sometimes the choices are not clear on what Robins intent is. As a HUGE choice reader I do have the say the story varies widely and is a challenge even at the easy levels in a way. Because of the diversity and the shear volume of choices it seems unfair to give this anything other than 5 stars.
Hear ye! Robin's last arrow was a bit out of true. I made a mistake in the last update; a couple lines of dead code have been removed, and the game should run smoothly once more.
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