Mystery Trackers cadets, that were involved in a monster case that happened in the training camp a year ago, are now eager to prove themselves in action. When working at the commcenter, they catch an SOS signal of three students desperately asking for help while running away from a strange green wave in a school corridor. But when newbie agents - Ginger, Black and Slate - arrive at the school, it seems that no one knows these students, as if they never even existed. Will the rookies be able to unravel this web of secrets and find the missing students? ● HELP NEWBIE AGENTS SOLVE THE MYSTERY OF THE MISSING STUDENTS Newbie agents - Ginger, Black and Slate - arrive at the mysterious Misthill College looking for the three students they saw in an SOS signal dating a year ago, but everything seems like these students don’t even exist! Will the agents be able to solve this mystery and find the missing students? ● UNCOVER THE SECRETS OF MISTHILL COLLEGE Play challenging puzzles and hidden object scenes to prove that no secret can be hidden from these bright and adventurous agents. ● IN BONUS CHAPTER: LEARN THE HIDDEN HISTORY OF MISTHILL COLLEGE Return to Misthill College to search for the students that got lost in mysterious ruins that were uncovered beneath the school grounds during reconstruction and learn the hidden history of the place. Discover more from Elephant Games! Elephant Games is a casual game developer. Check out our game library at: http://elephant-games.com/games/
Mystery Trackers: Forgotten Voices by LynxMinx
Normally in this series you play from the perspective of Agent Brown. However in this instance, you play from the three separate perspectives (as in Detectives United) of rookie agents, all named fittingly after colors (Black, Slate, and Ginger.) In addition, you were able to use time-travel as you would do in Grim Tales. So features from the different detective series were combined. The graphics were better than usual, and the gameplay was a decent length. It wasn’t as short as some people thought; when you enjoy a game it moves more quickly. I found the gameplay addictive as usual, with plenty to accomplish at each location. Collectibles included gadgets for the rookie agents, as well as puzzle pieces. There were no morphing objects. This time the secret room was the ability to replay HO scenes and mini-games, so no searching for tiny morphing objects. There was an interesting mix of both HO scenes and mini-games, and several were more unusual and challenging. I loved all the HO puzzles but the mini-games were not all my cup of tea. There was, however, a puzzle for everyone, from rotational types to games of skill, and a very interesting maze puzzle. My only issue was one of quality assurance. The text did not remain on the screen long enough to read it, so I found the storyline a bit confusing at times. Some of the puzzles were difficult to manipulate too. The gameplay interface needed a tad more touchscreen sensitivity. Still, this game was more unusual and I did enjoy it immensely. My rating will remain at 4 stars, due to less than stellar quality assurance and my dislike of several mini-games. I would have liked more codes and games of logic. Please stop complaining about pricing. We have little enough to play as it is, and these games take extensive time and work to create. If you keep on griping, Elephant won’t succeed. Now that Oleg has refused to give us EIPIX, we need more Elephant games! Happy gaming, everyone!
Minor bug fixes and performance improvements
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