A hybrid of challenging turn-based strategy and customizable card collection gameplay set in a medieval fantasy universe. CAMPAIGNS Gather your armies, ready your spells and delve into an engaging single player campaign. Complete missions for each of the 4 factions to gain more cards and immerse yourself in the unique story of each of Humans, Undead, Orcs, and Elves. With more chapters released each season, unravel the epic story arc underpinning the Kingdom Draw universe. ONLINE LADDER PLAY Pit yourself against other players from around the world with cross-platform ladder play. Do you have what it takes to ascend the ladder with every victory and reap your rewards? At the end of each season, earn bonus rewards for how high you progressed up the ladder. Make it to the Titan league to have your alias displayed (and glorified for all time) in the Hall of Fame. DECK BUILDING Buy randomised card packs with gems earned through ladder play and campaigns; or redeem victory tokens to obtain specific cards of your choice. Build your own custom, synergising decks to dominate your opponents and become a Titan of Kingdom Draw. With 185 distinct cards to collect, and more cards being released each season, you can always craft new variations to trial out in battle. TURN-BASED STRATEGY Hone your turn-based strategy skills. Matches in Kingdom Draw take place on a hexagonal grid where you play army, support, and beast cards on the map. Strategically control locations to earn more resources, take advantage of terrain, and be the first to destroy your opponent’s castle. Use power cards to decimate your enemies, alter your cards’ combat effectiveness, and modify the terrain. FRIENDLY MATCHES Looking for something more casual? Stick with the devil you know and add friends to challenge them to friendly battles. Friendly battles do not alter your ladder ranking or provide rewards, so you can trial your deck creations in a more relaxed arena.
poorly balanced trash
as per title, the game puts you in scenarios that are essentially unsinkable unless you pay money to buy packs to make your default deck sobering better than crap
Hard to Play
Glad that the developer addressed the login issue. This game has some interesting points but obviously the developer is not very experienced with game design. It's almost impossible to figure out how to win a single match as a new player unless you're persistent and/or skilled with card games. The starting human deck is designed extremely poorly as well. The first mission is easier once you fix the terrible deckbuild. The fact that you can choose other decks by clicking arrows next to the deck icon is also never explained. All in all this is a very difficult game to even begin playing, so hard to imagine even spending enough time getting to know it. The developer should keep trying as some ideas are good, but really needs to focus more on UX. Label things. Explain things. Make sure the first time a player plays that he wins easily and learns as a result.
Hard to read
The text on the cards is so small that it’s difficult to read. This game looked interesting and I wanted to try it, but I’d rather not get a migraine from eye strain. The game could use a enlarge text option for mobile phone users. If the game gets this feature where I can actually read the cards I’ll download it again and give it a try.
Nice production but broken campaign
Production value is great, and first game in the undead campaign was fun. I got my reward pack - nothing amazing but a couple nice cards. Then...I tried the second battle in the campaign. It was SO thoroughly unbalanced in the enemy's favor it was ridiculous. Their cards were WAY more powerful. There is no way you can win without swapping out most of your deck for better cards - with decks being 40 cards, packs only being 6, and probably only getting maybe 2 useful cards from each pack, that's maybe 15 packs you'd need? You could get four from playing the first campaign mission for each of the four factions, and from what I understand from other's comments, you'd need to win 4 multiplayer battles for just one pack. So that's about 50 games you'd need to win to MAYBE get a good enough deck to win the second campaign battle?? Screw that. Or you could spend $6 to get 20 packs, which to be honest isn't too bad. But I'm not spending money on a gamble like that.
Almost
Excellent tactical strategy card game! It’s more engaging to play as your favorite faction due to the unique mechanics and the art isn’t overly cartoonish or “realistic”. It’s really quite enjoyable, but it also doesn’t feel quite finished as the UX can be a bit stiff and unrefined, or unintuitive. There also appears to have been no consideration in designing for the iPhone camera notch. The worst part for me is the lack of optimization. I’m running on iPhone 13 Pro 15.6 and within a couple of matches of gameplay my device is heating up so intensely And I lose about 15% of my battery.
Bad tutorial
The tutorial missions are extremely difficult, very little guidance and your city doesn’t generate gold on its own like it is supposed to. The enemy gets gold 2x as fast as you. Lot of potential for the game I hope it gets fixed soon.
Apple ID
Must register w/ Apple ID. No way!
- Units with Flamewalking will now start a wildfire if teleported to a forest tile. - Units with Mind Control will now correctly show that their movement has ended after mind controlling. - Fixed a bug that sometimes occurred when the AI plays a unit with 1 health onto a wildfire file, causing the AI to stop performing actions. - The AI will no longer attack enemies if it is unable to cause damage to them. - Fixed issues with French translation.
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