Welcome to Finity: a thoughtful, handcrafted matching game. A few rules lead to endless strategy, flow, and exciting close calls. 1. Tiles wrap around. 2. Slide rows or columns to match 3. 3. Moves are limited, so think carefully! Climb the leaderboards as you level up your skills to unlock challenging special tiles, power ups, and new themes to suit your mood in Classic Mode. Or swipe over to Tempo Mode and get lost in music while you make swift matches and find your flow. Finity will continue to expand and evolve over time, so look out for updates soon. I'm so excited to finally share Finity with you. I tried to reimagine different elements from my favorite puzzle games to make Finity and I hope you find it just as fun and engaging as I have. - Sebastian
Bug
I love the game but I had changed a half and half square with a power and I then reversed that move and it turned white and wouldn’t go away
Genuinely Addictive Sound/Haptics Design
The in-game haptic feedback (vibrations) and sounds, along with the snappiness of the interface and fun, simple gameplay, make for an all-around great experience. Highly recommend checking this one out!
From addicting to somewhat aggravating.
Started out very catchy, a fun strategic game with a nice rewarding progression and skin unlock to keep the incentive to push on for newer ranks. However I’m now on silver 3, and the connected blocks showing up more, mixed with them all starting at 2 to begin with, and the fact that we need to win 7 levels to get promoted when it’s hard enough to beat even 2 levels at this point due to the lack of power ups and the fact that they all lock up way to quickly. Then the “level up” level has you needing like 6-7 matches before dropping a level up block. If ramped up pretty aggressively, which has me stuck for a few days now and unfortunately it has gotten to the point of losing incentive/drive to keep going, but now that I’ve had the taste of the progression mode, the other “zen/casual” modes seem pointless to me. I hope the difficulty gets changed soon. I love challenging games, but this one seems to make it almost impossible, with lack of power ups and all the blocks locking on you within 2 moves, it’s gone from less strategic plays and more about getting lucky unfortunately. Keep the updates coming, tweak it to make it somewhat achievable, and you will have me coming back for sure, very cool concept. Update (3/22/24) As of new update, the game still feels a bit less strategic and more luck-based in my current rank. I’m currently in gold 3, you have to clear 9 levels to rank up, tiles only start with 2 moves, multiple surprise blocks and double blocks that prevent movement quickly, the power ups still unfortunately do not regenerate quick enough, and once you pass the 3rd level or so, you’re praying with every move that you don’t have to waste a power up as to keep them for the late rounds…and to add that with every increase in those 9 levels, the “level up” portion makes you gather way more matches before giving you a level up block. So failure is almost a certainty, I just spent a good 90 minutes or so, gave it my full focus, made great moves, and unfortunately got to the “level up stage” of that last round, and had no power ups, and one move basically took almost all of my blocks from 1 move, to restricted movement…which unfortunately I had nothing else I could do as luck needed to be on my side to help clear the blocks…it’s an amazing game, still very addictive, and the progression keeps me coming back, but the fact that you need to give it basically 100% focus for at least an hour or so and have a near perfect game with luck on your side to progress…that is a huge blow unfortunately. I hope it gets balanced more so in the future, I have noticed updates so I know they’re trying, but not quite there yet and this rank makes it almost a turn off to try and play it. Good luck to all who push on in that gold stage and above.
Mobile puzzle masterpiece
This game checks so many boxes for a good mobile puzzle game and does it with grace and style. I love the sound design and haptic feedback and find both very satisfying and rewarding. I love the colors and how the different palettes change the overall color feel. I love the cute snek mascot and how easy the learning curve is, as well as how meaningfully challenging the core gameplay slowly becomes as you get comfortable with it. I’m really enjoying my time with this game. It’s something I’m proud to open up and flick away at for 20 minutes at a time when I need a dopamine boost.
Great game!
This game is awesome! I love playing it when I have some extra time in my day! My one complaint is that if you accidentally use a wild tile on a split tile and undo the action, the split tile turns white and stops being able to match with anything. It’s kind of annoying, but other than that the game is great!
From addicting to somewhat aggravating.
Started out very catchy, a fun strategic game with a nice rewarding progression and skin unlock to keep the incentive to push on for newer ranks. However I’m now on silver 3, and the connected blocks showing up more, mixed with them all starting at 2 to begin with, and the fact that we need to win 7 levels to get promoted when it’s hard enough to beat even 2 levels at this point due to the lack of power ups and the fact that they all lock up way to quickly. Then the “level up” level has you needing like 6-7 matches before dropping a level up block. If ramped up pretty aggressively, which has me stuck for a few days now and unfortunately it has gotten to the point of losing incentive/drive to keep going, but now that I’ve had the taste of the progression mode, the other “zen/casual” modes seem pointless to me. I hope the difficulty gets changed soon. I love challenging games, but this one seems to make it almost impossible, with lack of power ups and all the blocks locking on you within 2 moves, it’s gone from less strategic plays and more about getting lucky unfortunately. Keep the updates coming, tweak it to make it somewhat achievable, and you will have me coming back for sure, very cool concept.
I like it better before the iron update
I miss the plus sign that would add a move to the locked tile. This is my favorite time killer game. I didn’t care about advancing, I just wanted a fun way to pass time when waiting. It’s still fun.
New unlockable night skin! - Play comfortably in low light. - Optimizes battery usage. Bug fixes and improvements. More soon! Sebastian
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