Core Defense takes the best out of the tower defense genre and infuses it with roguelike mechanics and adds a dash of deckbuilding to create a simple, yet enticing gameplay experience which will have you craving for just one more wave, one more reward and just one ... more ... run! - Easy to learn – needs no tutorial - Hard to master due to high difficulty - Play in short sessions, pause any time - Unlock and discover different rewards with every run - Explore many playstyles and strategies - Unlock dozens of elusive achievements - Save and share infographics about your runs Unlock the premium version to ... - Blissfully despair at 20+ difficulty levels - Try how far you can make it in endless mode Unlock the mastery expansion to ... - Collect mastery points to spend on various bonuses - Beat 10 more difficulty levels - Spice things up with 10 supercharge modes
Really fun and challenging game!
There is just 1 problem however, and that is the fact that you can’t use an entire feature of the game without paying money, I paid and it was worth it by far. But still, at least make it partially paid so people can see the features
Short’n simple
The game’s short and simple. It has a little progression to keep you playing for a bit but not much to it. I personally like these styles of games and they’re impossible to find though so here you go. You’ve got a fiver from me. It was a good time while I played it but rather short after downloading it before unlocking and burning out on the game from getting/doing the same stuff every time. It’s free though, so to efforts wasted there. I like the rouge lite to it, although, with such little options you have very little replayability. I would’ve liked to see stronger upgrade synergies and more creative tower effects and affects, but then I suppose it wouldn’t have been as short’n simple, would it?
Great TD!
This was just what I was looking for. I’ve really enjoyed this game. I went ahead with unlocking the premium game modes. If you like classic tower defense with some smart new twists, give it a try!
Won’t let me start
The game runs fine, until I go to start the wave, I push the button and it does absolutely nothing. I know the button works because when there’s no tower placed, it tells me to “place all towers before you begin the wave”. When I place all towers, the button to start doesn’t do anything. Extremely frustrating since everybody else says the game is great.
It is good
But the game just keeps sending me back to the main menu
Interesting TD idea
However, it soft locks the actual gameplay behind its paid modes, meaning you’ll likely beat the game at its easiest (and only available difficulty level) within 30 minutes to an hour and have nowhere to progress from there. The gameplay itself revolves around random towers and abilities you pseudo-draft, and a maze you create yourself. However, the map is too small to make any type of maze other than a simple spiral.
I can’t even get it to play
The game is literally unplayable it just keeps on attempting to load
- Fixed caching for purchases for offline play - The restart button is now disabled for daily challenge games - Restarting a game will now keep the selected supercharge - The score bonus for unused mastery points is now tied to the amount of waves played so creating and immediately abandoning games can no longer be exploited to gain infinite XP - You can no longer abandon an already abandoned game for infinite XP
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