Sometimes figuring out what an artwork really means is like solving a puzzle! So, we combined the two in this never-before-seen puzzle game. In ColorFill, you must apply the correct color paint within each square to successfully reveal the artwork hidden beneath. With a mechanic that’s brand new to the App Store, numbers on each painted square indicate the quantity of adjacent squares that share the same color. Use your logic and intuition to pinpoint the correct colors and complete your beautiful work of art! Avoid turning your masterpiece into a master-fail with a variety of power-ups. As you advance in the game, the canvas increases in size and color variety, allowing you to form triptychs, quadriptychs, and more! When you complete 20 levels, you'll unlock a masterpiece – the first of many that are available in this awesome puzzle game! About Tapinator Tapinator (Ticker: TAPM) designs, develops, and publishes games on mobile platforms. The Company’s portfolio includes over 300 mobile gaming titles that, collectively, have achieved over 400 million downloads. Tapinator is headquartered in New York City. For more info, visit Tapinator.com About Robot Cake Games Robot Cake Games is a game development studio based in Hannover, Germany. We love to create great games and always strive to develop the best mobile experience possible.
Love the puzzling, but $$ is quickly required to advance
The mechanics for this game are defined by color logic in a post apocalyptic Minesweeper world! Although solving the puzzles is a great mental workout and highly entertaining, the timed stages that appear early on cannot be completed without some guessing....unless you have the mind of a mainframe, and even then a huge dose of luck is warranted. The inevitable failure effectively remains such unless you are willing to buy your way out of the impasse, and the coins are not cheap. I would have been more willing to invest in the game if there were a decent amount of content (I.e., more than 10 stages) to complete prior to luck inserting itself as an uncontrollable factor. Uncontrollable, that is, by means other than your wallet.
Timer ruins it
Need an option to turn off timer. I deleted app
We’ll see... (we saw)
Yes, at its core it’s a fun math and color puzzle. In non-timed mode, it’s fun. But you really need to have two separate modes: non-timed and timed, and why not (a third) a mixed version as it is now. So this will severely limit my play as there’s no way to advance in non-timed version only. It’s biggest flaw is how it seeks to monetize this game through the in-game coins used throughout. Developers: if you come out with a version you can buy, without all this nonsense coin stuff, let me know. Great concept. Lousy execution.
I’m right??
How am I supposed to know that it wants it a certain way when it could be either way, I get so lucky when it’s like “oh yeah that’s the one” but I know what I’m doing. Like the green could go on the bottom or top empty spot and it’d have no difference other than how the picture looks in the end. It drives me insane cause I’m right but it’s like Mr. Mosby doing the little thing he does when someone’s wrong and I’m right and ughh.
Good idea ruined by timers, need to repeat levels
This is a fun, interesting twist on Minesweeper, but the experience is ruined by the need to repeat multiple levels over and over, once you start failing, and you will fail as the game adds a very short timer. Too bad, as it would be fun if you had enough time to think through the puzzles.
Good puzzle game, but...
...I very much dislike the timed levels. I got to level 12 without guessing, there is a logic to it. But the timed levels take it from relaxing and clever to tense and frustrating. Ditch the timed levels and you’ve got 5 stars
Super
Super
Bug fixes and optimizations.
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