With FACEMOTION3D, you can capture facial expressions with an iOS app and communicate in real time with 3DCG software on your PC. You can also FBX export the recorded animation data.You can also import VRM format files into the iOS app. Detailed usage is available at the following URL: https://www.facemotion3d.net/ This app can create facial animations by communicating in real time with DAZ Studio, Maya, Unity ,UnrealEngine and Blender. In addition, you can bake recorded animations within the iOS app via streaming. To use it, first start this app, then download and connect the plug-in script add-on used for data examination on the PC side. Very accurate facial motion capture is very easy to do. This app is only available on iPhone / iPad with Face ID or iPhone / iPad with A12 Bonic or higher CPU. This app has the following iOS supported devices with Face ID: ・ IPhone iPhone 11 Pro Max iPhone 11 Pro iPhone 11 iPhone XS Max iPhone XS iPhone XR iPhone X ・ IPad iPad Pro 12.9 inch (4th generation) iPad Pro 12.9 inch (3rd generation) iPad Pro 11 inch (2nd generation) iPad Pro 11 inch * Face ID is not used in the new iPhone SE 2nd generation released in 2020, but you can use FACE MOTION 3D by updating to iOS 14 or later. FACEMOTION3D can be used not only for the 2nd generation of iPhone SE but also when it is equipped with an A12 or later chip and has been updated to iOS14. The camera image and resulting depth data are only used to send the motion capture data to the user's PC. That data is not saved on the iPhone. You need access to the camera to get depth data from Apple's API. This application is only used to communicate with PCs in the same network and does not send any information to third parties.
Keeps going live on its own
I only just got the app to use it for face tracking on my pc when it started going live by itself I didn’t even press it
Hard to make work but it does work
I got really frustrated as out of nowhere body rotation stopped working, there was no indication as to why but I ultimately was able to fix it by renaming the bones and removing punctuation from it. It’s expensive but not a lot of apps can stream directly into your Unity app.
Waste of time/money
Streaming to blender doesn’t work. Checked wireshark to see if it was even communicating and it doesnt. Program is garbage. Constantly asks for money when it doesn’t even work🤣🤣🤣
Vbridger uses Unity Sub
Editing this review because originally I subscribed to other under the impression vbridger would require the other license, only for it not to work. Dev response corrected that misunderstanding so I have changed my review. Now that it works as expected it is pretty smooth and seems to be more accurate than iFacialMocap which I also have been using
Works ok but minor issues
App detects motion pretty nicely but the avatar constantly shakes or vibrates despite not having this issue with similar apps. Purchased the ability to record hoping to send videos to friends but there is no audio so what's the point, will be requesting a refund. Needs work. Update: followed developers recommendations to try to get audio and it still doesn't work. Avatars are also slowly starting to shake worse and worse. Absolutely unusable. 1 star
Subscription does nothing
Subscribing to “other” doesn’t work as the app will give only 10 seconds before prompting to buy it again. Tried to use this with vbridger for vtubing but a paid 10 seconds of use is crap.
Works ok but minor issues
App detects motion pretty nicely but the avatar constantly shakes or vibrates despite not having this issue with similar apps. Purchased the ability to record hoping to send videos to friends but there is no audio so what's the point, will be requesting a refund. Needs work.
Supported Blender addon version 2.2. It is now possible to specify bone names within Blender. Added a method to export recorded data as a text file for Blender, in addition to baking via streaming.
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