*Supported Devices: iPhone 6s, iPad 5 (2017), iPad Air 2, iPad Mini 4 and everything newer. iPod Touches are not supported* Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. You play against an advanced AI that learns from your every move. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There'll be cameras there soon. Trying to escape? The Neighbor will find a shortcut and catch you.
Glitches
In act 3 in the shopping cart mini game the cart glitched and i had all the items and it all just exploded and i could not put it back in
“It’s good, but it could be better.”👍😉
Howdy TINYBUILD! 👋 I think this game is astounding.🤯 I think you guys have done an excellent job with this mobile adaptation and I am a massive fan of the Hello Neighbor franchise. I have read the books, seen the show, and played the games. I’m an avid player which also means I’ve picked up on a few small fixable parts of the game.🤭 Now before I say anything I just want to get this out of the way. I understand I’m just one review in a sandbox of comments but I would be more than grateful if you guys would respond and try to fix these. And one final statement before we dive right in. These bugs are 100% expected since this is a mobile adaptation of a phenomenal large game so I’m not upset in the slightest.😉 You haven’t lost a loyal player in me and I want you guys to know that you have done a great work here. 👍 Now let’s dive right in!😁 (I’ll put in list format for more easy reading. 1.Minigames: here I want to talk about the three ability minigames in the third act. Jump: actually there isn’t anything wrong with this one. I’m more than satisfied with how well done it is. 🫡 Crouch minigamr and push away mini game: these actually both have the same small issue. The mannequins are extremely slow. I can outrun all the mannequins in the push away mini game which is detrimental to the flow of act 3. In the push away mini game I’ve never once had to go in the lockers or even jump on the desks. I could just run around the mannequins which kind of defeats the challenging fun aspect of that mini game. Same deal with the shopping crouch mini game. 2. Abilities: In act 3 all of the abilities are kind of toned down compared to the computer and Xbox versions of Hello neighbor. The double jump doesn’t jump as high. But that one isn’t as big an issue. However; the push away and crouch mini game requires some necessary improvement. The crouch mini game sometimes just doesn’t work. He will run around a corner and will just run straight into you and catch you. I was hoping that could be fixed. The push away ability also doesn’t work sometimes. I’ll push him away put he doesn’t go in front of you he will get stuck inside the character and catch you when he stands up. I would recommend just really amping up the speed of the push so that he clips out of your character. An easy coding fix really. 👍😉 3. Accessibility; Another vital aspect of this game is the constant threat of the neighbor catching you. This isn’t as present in the game because the neighbor can only access like the 5 rooms at the ground floor. He can’t climb up the ladder and can’t access the other side of the gate room when it’s open. He also can’t go into the room that the painting slides open to reveal. Overall there’s just places all over the house that the neighbor just can’t access. I would recommend rebuilding the sprite boundaries so that he can fit through gaps better. 👍😁 4. The shotgun: My absolute FAVORITE item in the game for obvious reasons. The only problem with this is that it could shoot a little farther and when I leave the game it automatically places the gun where I DIED last time. Not where the neighbor caught me but rather where I died. This means that I’m losing the gun nearly every time I spawn and I can’t find it. I’m not entirely sure how to fix this one but I’m sure you guys will put it together. 🫡 5. Items: there are a few items that don’t meet their function in the game. Flashlight: when the flashlight is in your hand it just won’t shine. Even if I hit the turn on button it just doesn’t work when you hold it. Chairs: when I’m just messing around on act 3 the chairs sometimes won’t block a door period. Now I know that some doors chairs aren’t meant to be and the chairs can only be put on one side of the door. But for every fix I’m referring to I’ve checked it on both the Xbox and computer version of the game. Boards: Not once in all of my mobile gameplay has the neighbor ever boarded up a window. I simply suggest looking at that line of coding for function flaws. 👍 Overall TINYBUILD this game really is well done and I will continue to play it for a very long time. I only wish to really polish this game and bring it up to speed. I think the work you guys do is great and I urge you to keep it up. 👍 I hope you guys heed This review and fix these aspects so the game is even more enjoyable. Thanks TINYBUILD!!!!👍🎉🥳
童年回忆
很好玩
A few bugs
I really like the game but there is one bug that makes me upset it’s that when I’m playing the mini game we’re you go shopping there’s a bug sometimes when you push the shopping cart it will bug out and all things fly out but I do play on an i pad that might be the reason but I don’t know but please fix this and that will make me happy 😃 thank you
I like this but
OkI love this game but in one day I complete it and 14:99! Wow that's a lot please change it I'm begging you please🥺🥺🥺🥺🙏🏻🙏🏻🙏🏻🙏🏻
This game got me crying
The end got me crying (on act finale)
The manikin’s are racist
I was playing the invisible puzzle and the things did not care if I was crouched they were just racist towards humans please fix this
Apr 25, 2024
Apr 25, 2024
Apr 24, 2024
Bugfixes and stability improvements
Name
Price
Subscribe our newsletter and get useful information every week.