A dead man's soul cries out against the force of a ferocious blizzard. He cries for help. He cries for answers. Then he screams as he is torn apart like damp tissue paper. This wasn't the first time, and it won't be the last. The police are powerless to stop it, so the duty falls to the only ones who can. What force could be so powerful – and so malevolent – that it would destroy the very core of a life in order to get what it wants? Rosa Blackwell and Joey Mallone mean to find out, even if it means risking themselves in the process. The thrilling final game in the Blackwell series - "Blackwell 1: Legacy," "Blackwell 2: Unbound," "Blackwell 3: Convergence," and "Blackwell 4: Deception." Rock Paper Shotgun - "It's pretty much the perfect ending, both wrapping up and nailing a series that's been going from strength to strength since it first appeared way back in 2006." PC Gamer - "The high-point of a consistently strong series, and a great showcase of adventure game design that fits the story's theme." [82%] Gazebo - "The Blackwell Epiphany powerfully and poetically concludes a game series which has lasted nearly a decade." [4/5] Indiegames.com - "It nails the tone, raises the stakes, brilliantly concludes the over-arching story and looks better than ever." RPGFan - "I'm delighted that the final game in the series capitalizes on all that came before and delivers a solid, satisfying ending." [85%]
Thank you Dave Gilbert
I came upon the Blackwell series during a low point in my life, having been laid off and then months into a seemingly fruitless job search. They became a form of therapy for me, really putting things into perspective. Everyone will die some day. When that happens, regardless of what awaits us after death, the sources of pain and suffering in this life will fade away like mist. We’ll have to (get to) let all of it go. So why not get a head start on that now? Let go of your suffering. Focus on the good things in your life, and the good that you can do in your short time on this planet.
Good story, save issues
Like the other parts in the series, I enjoyed this one and the characters were interesting. However, I had issues with lost progress, and having to manually save the game detracted from the story.
Near perfect game.
Bought all of these and they sucked me in. I loved playing them and I’m sad it’s over. If you like point and clicks you will love these. I’d love to see some more Blackwell games, maybe a few prequels or sequels.
Great conclusion to the series
Play the game, in order, from the first one. All the references throughout the game will make more sense, but your enjoyment of this final one will be fuller. The first game had some awkward gameplay and was short - but the story underpinning the entire series is well written and somewhat introspective. This last game was the best of the series. When Lia’s storyline unfolded I was impressed that the game went in that direction - this wasn’t going to be some quirky rinky-dink yarn. I liked the game’s conclusion as well. Very fitting.
I’m left unsatisfied wanting more.
Now I’m just sitting here, I’ve watched the credits and everything. I feel abandoned.
BRAVO!
What a rollercoaster this series was! Do not pass it up. I see people saying they started with this game to see if they want to play the whole series. Don't. Start from the beginning. Part of the fun is watching the graphics and voice acting get tighter and tighter through the series. Did not want this series to end, can't wait for more Wadjet Eye ports.
Masterful
Beautifully written and engaging. Interesting puzzles and a great, satisfying wrap up to the saga.
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