Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path. Afterplace has been designed from the ground up to be a fast, fluid, beautiful experience for mobile. There are no virtual buttons. You can move and attack by touching anywhere. You can tap objects directly to interact or attack, or use two thumbs like a traditional controller. The game will adapt dynamically to your play style. Pick up and set down the game at your own pace, it will always save your progress. Afterplace is made to feel like a full-fledged indie adventure game that fits in your pocket. About the Author: Afterplace is made by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released in December of 2022, but Evan plans on continuing to support and polish the game when he can!
Poor widescreen support.
Game looks very zoomed out in landscape mode.
A small little fun game (which may be in danger)
This game is great, I just returned to it after a couple of months, to find that it now has a new update for a post game, which is amazing, but since I have found almost everything in the game, I just try to find new dialogue options from the sad machine. (Not gonna tell you who the sad machine is for spoiler reasons) This game could be adored, but it may be in danger if it’s following becomes too large. This game was made in unity, which may not sound bad, until you learn about a semi-new rule from months ago. Basically, once the game is bought enough, the person is taxed for each download, and since it was made by one person, (Evan Kice) it could be catastrophic for him. Since controversy has come from this rule, it will likely be repealed, hopefully. Although, I would recommend this game to anyone still, especially if they liked titles like Undertale or the original Link games. It is charming, and am still waiting for a PC release. Please give it a try. And actually play it for more than 5 minutes. Cheers, A friend from the west.
I’ve played a lot of games…
and I’ve even played a lot of mobile games, but this is truly one of the best. It takes you places you would never expect. Just buy this game!
Fun game, with a few frustrations
I’d love to be able to zoom in. My vision is horrible, even with glasses, and I find that the scale is just too small to see the awesomely detailed pixel art. I’d also like a way to move faster, so a “run” mode could be helpful.
Worth the buy
I like the game. Nice little fun dialogue. Good bit to explore.Amazing story
Incredibly Poignant & Sometimes Jarring
Evan Kice has created something special here. This game has consumed many of my waking thoughts. It makes me feel uneasy in a way $70 AAA games have never done. The world building and writing here are immaculate. I’m not one to review but it must be said that this is truly something special.
Afterplace 2!
Please make another one! This game was amazing. It was actually a bonding experience for me and my 8, and 10yr old girls who are very waldorfy but I gave them access to this game and we had so much fun. It was fun exploring and venturing around and sharing tips. I finished it and I’m dying for a second one/i needed more from the old cassettes and the sword and everywhere else!!!!
Apr 19, 2024
Apr 19, 2024
Apr 19, 2024
- Fixed Clover not showing up postgame - Fixed Librarian boss glitch - Significantly reduced lag in town on lower-end devices - Fixed elevator wall passthrough glitch - Fixed cat shark jitter on high fps - Fixed double Joxxi in town during sword head scenes - Fixed partners disappearing sometimes when backtracking near end of game - Fixed Coin reflections - Fixed some postgame visuals - Removed a stupid username from the credits
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