Operation Market Garden 1944 is a turn based strategy game set on the European Western Front during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011
Operation Market Garden was a risky Allied attempt to shorten the end of the Second World War by using three separate groups of airborne forces to suddenly capture multiple bridges to pave the way for a 100-kilometer armored attack to seize the German industrial heartland east of Arnhem. American and British paratroopers without a direct supply line had to depend on highly unreliable airdropped supplies until the Allied spearhead reached them. Thanks to poor and ignored military intelligence, the true strength of the German forces in the area was not taken into account when the final, fatal decision to carry out the operation was made. Can you prevent what historian Cornelius Ryan called "the last great German victory of the war"?
"Nothing in war is ever simple"
– Attributed to Field Marshal Montgomery, who led the Allied forces in the Operation Market Garden, speaking to the complexities and difficulties of the campaign
FEATURES:
+ Historical accuracy: Campaign mirrors the historical setup.
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Challenging: Crush your enemy quickly and earn the bragging rights on the forum.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.
In order to be a victorious general in this strategy game, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.
Join your fellow strategy gamers in changing the course of World War II!
Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.
Conflict-Series by Joni Nuutinen has offered strategy board games since 2011, and even the first scenarios are still actively updated.
Took me multiple times to find a repeatable winning strategy, I think hear optimal. Flee South brave British paratroopers! A great game somewhat marred by Joni allowing you unlimited turns, with no weather or other operational constraints closing in, and the huge rivers remain crossable
Took me multiple times to find a repeatable winning strategy, I think hear optimal. Flee South brave British paratroopers! A great game somewhat marred by Joni allowing you unlimited turns, with no weather or other operational constraints closing in, and the huge rivers remain crossable
I had to play this about 8 or 9 times to get my head around it. Quite an investment of time. It's a better game than I first thought but still unbalanced. The Germans have too many units, the allied airborne troops are hamstrung by lack of supplies and the 82nd is too weak. The Poles are pointless. It can be a hellish slog and you can easily get mobbed by the endless German units and slowed by endless dugouts. Market Garden was a difficult op. This game makes you feel the frustration.
Great game, but HARD. Probably because it's very realistic. I.e., the best you'll likely do is take the Eindhoven and Nijmegen bridges, and only get close to Arnhem, well after the paratroopers have wiped out. In other words, as well as the actual commanders did.
Great game, but HARD. Probably because it's very realistic. I.e., the best you'll likely do is take the Eindhoven and Nijmegen bridges, and only get close to Arnhem, well after the paratroopers have wiped out. In other words, as well as the actual commanders did.
I had to play this about 8 or 9 times to get my head around it. Quite an investment of time. It's a better game than I first thought but still unbalanced. The Germans have too many units, the allied airborne troops are hamstrung by lack of supplies and the 82nd is too weak. The Poles are pointless. It can be a hellish slog and you can easily get mobbed by the endless German units and slowed by endless dugouts. Market Garden was a difficult op. This game makes you feel the frustration.
Great, fun game. But very difficult to win. While all the games of the Conflict series are challenging, all model the battles and campaigns they depict with remarkable fidelity. Hence, not surprisingly the most difficult titles are those where the player plays the side that lost historically. To win in Operation-Market Garden, and 'change history,' you'll need lots of skill and luck. It's no mean feat to do as well as Montgomery did, and fall short just short of Arnhem. Highly recommended
+ If a unit covers a tactical route, narrow green line drawn over the unit to indicate the route (similar to blue line draw on units to indicate a river)
+ Ending turn requires using all the resources that would expire and be lost between turns
+ More efficient Allied bombardment
+ Simplified Shield-styled city icons
Subscribe our newsletter and get useful information every week.